This course shall give students an introduction to animation, discuss principles of animation giving a foundation basis to start a journey into the exciting world of animation. The course shall focus upon the basics required to jump start in animation.
Students will learn the basic concepts of animation, animation techniques, working with Moho to animate basic scenes and objects. At the end of the course the student shall be able to comfortable make small animation snippets, the focus will remain on concrete foundations on which the student can later build advance concepts.
Discussing Animation
Intro to animation Techniques
Principles of Animation
Intro to Moho
Tools
User Interface
Introduction to setup in Moho
Understanding Layers
Properties
Understanding Timeline
Custom Brushes
Bouncing Ball Animation
Ease in Ease out
Timing & Spacing
Character Rigging
Bones & Smart Bones
IK/FK
Layer Binding
Point Binding
Setting Up character for Walk Cycle
Walk Cycle
Run Cycle
Rendering & Exports
Preparing scene environment
Animation for Environment
Parallexing for Animation
Final Presentation & Submission